POV-Ray : Newsgroups : povray.general : modeller vs. hand coding... : Re: modeller vs. hand coding... Server Time
10 Aug 2024 05:13:41 EDT (-0400)
  Re: modeller vs. hand coding...  
From: Warp
Date: 25 Apr 2000 13:22:31
Message: <3905d457@news.povray.org>
Mike Weber <mik### [at] pyxiscom> wrote:
: Screen resolution....

  As far as I know, DOS doesn't limit the screen resolution. You can set
any resolution you want as well as in windows.

: sizeable window....

  Well, this is only if you don't want to run the program at full-screen.
Of course there might be some situations where you don't want to run a
modeller program at full-screen size, but I think they are quite rare.

: poor graphics...

  How are DOS graphics worse than windows graphics? I think that the
graphics card, resolution, color depth, etc. are the same (of course
assuming that the program supports any graphics mode, which it should).

  The only disadvantage I see in a DOS program is that it can't communicate
with other programs nor use the windows clipboard.

-- 
main(i,_){for(_?--i,main(i+2,"FhhQHFIJD|FQTITFN]zRFHhhTBFHhhTBFysdB"[i]
):5;i&&_>1;printf("%s",_-70?_&1?"[]":" ":(_=0,"\n")),_/=2);} /*- Warp -*/


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